The article focuses on the attempt at describing the commercial image of art
as a tool of advertising games. The examples of advertisements selected for the
presentation were analysed and interpreted using pragmalinguistic and cognitive
research concepts. The problem of the advertising strategy described was
discussed in two thematic categories: 1) direct references 2) indirect references to
works of art and their typology by recognizing the mechanisms responsible for
their creation and classifying the basic means which accompany such creation.
The problem described was looked at within the context of communication
and linguistic games, understood within a very wide sociocultural context of
functioning.
Łuc, I. (2012) “Commercial image of art as a tool of advertising games”, Białostockie Archiwum Językowe, (12), pp. 115–131. doi: 10.15290/baj.2012.12.07.
„Platforma cyfrowa czasopisma została wykonana w ramach realizacji zadania 1.4 ze środków projektu finansowanego w ramach programu Ministra Nauki i Szkolnictwa Wyższego pod nazwą „Regionalna Inicjatywa Doskonałości" na lata 2019-2022 nr projektu 009/RID/2018/19 kwota finansowania 8 791 222,00 zł".